Spend 1 Stress (in the relevant pool) to reroll a failed roll. Take the new result.
That's the entire push mechanic. Simple, universal, applies to all three pools.
- A Body roll → spend Body Stress to push
- A Mind roll → spend Mind Stress to push
- A Spirit roll → spend Spirit Stress to push
Notes:
- The Stress is added to your pool — pushing makes you closer to Broken
- A reroll can take you from Failure to Mixed, Success, or even Crit
- You can push as many times as you want on the same roll, as long as you have Stress capacity left
Don't push every roll. Pushing is for moments that matter. Save the Stress for when failure would be unbearable.